Monthly Archives: February 2012
HItchhiker’s, Part 5: The Question
Well, I finally got to the part about the answer to life, the universe and everything. Ever totally miss some really mainstream thing, like, I dunno, The Breakfast Club or Ferris Bueller’s Day Off; never saw those; and it’s middle school … Continue reading
Hitchhiker’s, Part 4: Keeping it Real
Looks like there’s a plot kicking in, though still in a jaunty, episodic sort of way. Arthur and Ford have met up with Zaphod, and they’re exploring a strange, enigmatic planet which I assume will harbor the climax of the … Continue reading
Saving the Day
This is going to be a sort of grand finale type cue to go along with a scene near the end of Tinselfly. My computer’s hard drive died last week, and life has been one giant install party lately. Everything … Continue reading
Hitchhiker’s, Part 3: Taking Breathers
Got a few more chapters done in The Hitchhiker’s Guide to the Galaxy. As always, spoilers ahead. * * * So… Vogon poetry. I’m pretty sure that’s my favorite scene so far. I love the absurdity of it all. As … Continue reading
Hitchhiker’s, Part 2: Chaos
I’m going to have to talk about reading-the-process and reading-this-book together this time, since I was a bit lost. As before, spoilers ahead. * * * So… they actually have a cataclysmic, it-came-from-outer-space world destruction thing going on here. I … Continue reading
Isolating Werewolves
My wife, brother and I have been watching both the UK and US versions of Being Human, shows about a vampire, a werewolf and a ghost sharing an apartment, just trying to lead normal lives. I love comparing the two shows, … Continue reading
Big Yellow Bulldozer
I’ve started reading The Hitchhiker’s Guide to the Galaxy. For the first time. While on an elliptical, trying to get into something like shape and improve my reading skills at the same time. Since I suspect the vast majority of … Continue reading
Best Behavior
So I mentioned a post or two ago how joining this developers group was kind of out of character for me. And I wanted to dig into that a little bit more. However, rather than just rehash my unease with … Continue reading
Reinventing Wheels
I really dislike most color pickers in games. You’re usually presented with a dizzying grid of color swatches, or some sliders that aren’t the most intuitive things to use, even for someone who spends a lot of time in graphics … Continue reading
Make a Difference
I have high hopes for the game developer’s group I’ve joined. Not just in terms of getting along with the group; sure, I was worried about that, but I’m talking about, like, the group being this positive force or something. … Continue reading


