Monthly Archives: May 2012
Mass Appeal
A while ago, I downloaded this app that lets me see how much time I’m spending playing games. I seem to get about an hour or two a week in. The most I’ve spent with any one game is Star Trek Online; … Continue reading
Fun with Mashups
I was working on this UI mockup for Operetta, and it was a little like Zeus, with all these tabs for looking at your empire and ship in different ways, which I prefer to the multiple-screen approach you get in many … Continue reading
Let Go
Random epiphany of the day (which I might have said before, but that would just mean I haven’t internalized it yet, so it deserves to be said again): No matter what the medium, no matter what the genre, I will … Continue reading
Mark II Shields
There’s a new Operetta build up. Clicking moves; spacebar fires; the only way to reset the level (say, if you actually destroy the bad guy) is to refresh the web page. I’ve been working on re-doing the shields mechanic detailed … Continue reading
All the City’s a Stage
Apparently, there’s this YA, vampirey series of books set in a prep school in my childhood home town of Tulsa — not the prep school I went to, mind you, but a big rival of ours; and much of the … Continue reading
Failure: The Secret to Success
I think it’s safe to say it’s been years since I screwed up any one day as completely as I did this last Saturday. I’ll not itemize everything I did wrong here, but suffice it to say that it started with … Continue reading


