Celestial Stick People
Repair a starship, have sword fights with killer cleaning robots, and explore a 1920s sci-fi world in Tinselfly, and adventure game coming to PC and Mac.
Cast spells by collecting gems in Gemslinger, a 2D action RPG with mechanics inspired by match-3 puzzlers.
Contests & Game Jams
I’ve participated in many game jams and contests. Here are some of my favorites.
For the 2017 Cleveland Summer Game Jam, my wife and I worked on a text game called Finding Yourself. She did the writing; I made the art. You can play it on the web.
Null Wave was a 3d platformer made for the 2017 Global Game Jam. My whole goal was to make something worth working on after the jam was over, and I think I succeeded.
Rusted Embers was made for the 2015 Global Game Jam, the first time my wife and I collaborated during a jam. It was a wonderful experience that has led to several more collaborations.
Exposure was my entry for the 2014 Global Game Jam, my attempt at a Myst-like puzzler. I didn’t get very far, but there are parts of the environment I still really like.
The Butterfly and the Beanstalk, made for the 2013 Cleveland Summer Game Jam, was a sort-of racer that emphasized calmness and small, controlled movements over intense action.
Green and Purple (I think that was the name) was my first Ludum Dare game. It was a romance… with rolling wooden balls.
In 2009 I submitted a game to the Life. Love. Game Design Challenge and was selected as a runner-up.